Thread 6 crashed with X86 Thread State (64-bit): Thread 0:: OSX Main Dispatch queue: -threadġ libsystem_kernel.dylib 0x7ff802751aba mach_msg_trap + 10Ģ CoreFoundation 0x7ff802854df1 _CFRunLoopServiceMachPort + 319ģ CoreFoundation 0x7ff8028534af _CFRunLoopRun + 1329Ĥ CoreFoundation 0x7ff8028528a9 CFRunLoopRunSpecific + 567ĥ HIToolbox 0x7ff80b8de4f1 RunCurrentEventLoopInMode + 292Ħ HIToolbox 0x7ff80b8de247 ReceiveNextEventCommon + 587ħ HIToolbox 0x7ff80b8ddfe5 _BlockUntilNextEventMatchingListInModeWithFilter + 70Ĩ AppKit 0x7ff8051a8d88 _DPSNextEvent + 886ĩ AppKit 0x7ff8051a73f4 - + 1411ġ0 gameoverlayrenderer.dylib 0x10ec455ad 0x10ec26000 + 128429ġ1 AppKit 0x7ff805199919 - + 586 VM - pmap_enter failed with resource shortage Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4ĭyld4 config: DYLD_LIBRARY_PATH= DYLD_INSERT_LIBRARIES=/Users/John/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib:/Users/John/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib Path: /Volumes/VOLUME/*/MarsSteam.app/Contents/MacOS/MarsSteam Click to expand.Updated to macOS Monterey and now receive the following crash report:
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